One of the problems i found was placing your specific time of your animation across a measured area, I found this fairly easy when applying a simple number like 60 seconds or 30 seconds across a timeline, this breaks up the values equally. It was a bit harder applying a number like 56 seconds across it as the numbers didn't break equally.
WhatI have learned?
Laying out a sequence is easy but then applying it to a timeline is not so straight forward, I found that when applying my sequence across a timeline i had to take into account the pace of the animation in real time and this often resulted in the scenes being much shorter.
A timeline helps to show pace in a sequence speeding up or slowing down instead of just showing the key frames you can work out how your frames will sit across your timeline.
The simple maths to working out a timeline:
(Time of animation in seconds) / (Length of timeline in centimeters)
=This will give you your equal distances to break up your timeline.
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